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Brawl comp is a close-range Overwatch 2 team composition built to fight together in a tight area and win by taking space through sustained pressure. It usually centers on heroes that are strong at short range, can move in as a group, and can survive or support a direct engagement long enough to force the enemy back.
Brawl comps matter because they are designed to control choke points, corners, and objective spaces where teams must meet head-on. Their strength comes from coordinated timing: tanks start the engagement, damage heroes follow up at close range, and support heroes keep the group alive while it advances. A common example is a team pushing through a narrow doorway with heroes like Reinhardt, Mei, Reaper, and Lucio, then collapsing onto anyone caught out of position before the enemy can disengage.
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